Chomp
Chomp — a two person game illustrating the concept of "perfect information" (ie the idea one player will have complete information on the action of the other player)More information
Chomp — a two person game illustrating the concept of "perfect information" (ie the idea one player will have complete information on the action of the other player)More information
Chinese Room — a thought experiment designed by John Searle to counter the idea of a thinking computer.More information
Elevator Paradox — first noted by George Gamow and Miritz Stern to explain why the first elevator car seems to be traveling in the opposite direction of where a user is trying to reach. They show a single elevator spends most of its time in the larger section of the building, and thus is more
Auction Theory — an aspect of game theory used to predict how people will act and react in an auction settingMore information
Fractal Dimension Analysis — first described by Benoit Mandelbrot in 1967 to show how fractals form in natureMore information
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Dual-tone Multi-frequency — (DTMF) a dual tone method of signalling used by modern touch tone tlelphonesMore information
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Heron’s Fountain — a fountain first invented by Heron and still used today to demostrate priciples of hydaulics.More information
Tabu Search — an optimazation process first described by Fred Glover in 1986 to allow an algorithm to remove past solutions to future iterations of the problem. More information
Evolutionary Algorithm — a search method inspired by the biological world that look for solutions on a population scale instead of on an individual scale.More information
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Higgs boson — also called the "God Particle" it is a yet to be observed scaler elementary particle that would explain why all other particles have massMore information